Blogs
Seamlessly Zoomable Large Map
In the rebooted version, star systems will be laid out directly on the large map, and everyone will manage and fight on one seamlessly zoomable large map.

2026-09-09 10:00
Relativistic Jet & Diffraction Spikes
Bipolar jets ejected along the rotation axis and diffraction spikes caused by the telescope are invisible when viewed from a porthole.

2026-07-26 10:00
Accretion Disk and Gravitational Lensing
Secondary images of accretion disks and gravitational lensing, and the photon ring of the event horizon

2026-07-25 10:00
Backlit Saturn Rings: Brightness Inversion
When backlit, Saturn’s rings are far from pure black—instead, they appear in their most magnificent form.
More extreme is the forward scattering of dust, which makes it glow, so it is almost only visible in backlight; under direct light it is practically invisible.
This is how Cassini captured those famous backlit images of Saturn, and incidentally photographed Earth between the ring gaps.

2026-07-24 10:00
Land, River, Cloud
The universe is an algorithm, a SSW universe with zero art resources

2026-07-22 10:00
Game Rewriting in Progress
There haven’t been any updates for a while, mainly because technology is advancing rapidly now. I rewrote half of the code completely from scratch.
I hope this will speed up later development. In short, the rewrite is accelerating, and a demo is expected early next year.
2026-06-22 18:24
Website is migrating to a new server
Today the website has been migrated to a new server. This may take a few days, during which there may be brief interruptions, inability to log in to accounts, and inability to access the forum.
The server migration is complete, and the new website is live. Please test if everything works.
Security Updates
The old server was outdated and insecure, so we decided to overhaul everything.
The website has been updated with a brand-new structure and is now mobile-friendly.
Please try logging in to your account in the game or on the website. The system will automatically update your account to the latest password encryption mechanism.
Forum Updates
Since Discuz has stopped maintenance and updates, we have switched to a modern forum.
Forum images, post ratings, points, and private messages have not been migrated. Old forum post links will no longer work.
The new forum uses persistent connections, so you no longer need to refresh posts.
Note: The earliest accounts that have not undergone account migration can now also log in to the forum (the version where the username is not an email). Logging in to the game still counts as a new account, but the forum account has been imported.
2025-02-16 19:25
Faction Area Allocation Based on Visual Appearance
Previously, the initial areas of factions were evenly distributed by count. Now, as you might have guessed, it’s done through an algorithm that, based on the current terrain, calculates the areas that look most like factions.
Thus, the initial areas of each faction will differ, and the number of factions may also vary with the terrain. For example, in the image below, there is a very small minor faction on the right.

The number of NPC factions in the central area will also vary. Sometimes there may be a single super-large faction, or it may be split into four factions as shown here.
The aim is to bring more varied reincarnation experiences. Stay tuned!
2024-11-16 00:00

